Mýr

Mýr is an interactive experience that takes the player 10.000 years back in time, to the Stone Age of Scandinavia. As the spirit of the marsh you manipulate the fog and mud, shaping the expedition of two hungry hunters.

Team

Lars Frimann - Visual Designer

Mads Frost - Game Designer

Jonathan Hansen - Programmer

Thorbjørn Oskarsson Harders - CG Artist

Mathias Dam Hedelund - Lead Programmer

Patrick Højstrøm - CG Artist

Malte Hølledig - Level Designer

Troels Dion Jensen - Animator

Peter Hørdum Jæger - Technical Artist

Angela Clara Manna - Project Manager

Tilemachos-Dimitrios Pantazis - Programmer

Kristian Riis - Audio Designer

William Wagner Tarding - Art Director

Agnes Trier - Game Directo

Emil Villumsen - Programmer

You Wu - Programmer

Itai Yavin - Programmer