Embark on a journey as the Shepherdess, navigating the ancient underworld to lead departed souls to their ultimate resting place. Utilize the contours of the landscape to gracefully skim and soar above the timeless dunes of the Soul Sea.
Download and play the game on itch.io!
Johannes Andersen, CGI Artist
Simon Andreasen, Game & Level Designer
Yuting Chen, Concept, Visual & UI Designer
Natasha Ianchina Hansen, Producer
Jakob Hedeby, Programmer
Neil McGuiness, Lead Game & Level Designer, Sound Designer & Composer
Martin Moeskjaer, Lead Programmer
Sofia Holm Poulsen, Lead VFX Artist
Frederik Kibsgaard Riehn-Kristensen, Game & Level Designer
Johannes Donner Schackinger, Art Director & Lead Artist
Søren Skouv, Game Director
Anna Subotina, CGI & VFX Artist
Annika Vangsgaard, CGI & Environment Artist
Caroline Neergaard Westergaard, Character & Special Effects Rigger & Animator, 3D Character Concept Artist
Runfei Wu, Programmer
Kaiyin Yang, QA & UR Manager