After hibernating during the winter, Pacha wakes up and goes to search for food for her offspring. However, while Pacha was sleeping, humans have entered the forest and are now destroying it by harvesting trees for power. Pacha must now fight to protect her habitat and keep her cubs fed.
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Guang Ling Andersen, Art Director
Lukas Damgaard, Game Director
Lasse Skak Ernst, Audio Designer
Jeppe Stougaard Faber, Game Programmer
Ester Fallesen, CG Artist
Jonathan Hertz, Game & Level Designer
Nicolaj Jensen, Game & Level Designer
Shayan Khan, CG Artist
Christoffer Nicolai Kiaby Kjær, QA & UR Manager
Nadia Palasin Larsen, Project Manager
Rebekka Mejlby, CG Artist
Rikke Wolf Pedersen, QA & UR Manager
Rasmus Theilade, CG Artist
Regnar Vedsted, Game Programmer
Aaron Visschedijk, Game Programmer
Frederik Roar Weber, Game Programmer