Since its conception back in 2005, DADIU (The National Academy of Digital, Interactive Entertainment) has strived to bring together educators, the game industry and tomorrow’s game developers in a semester-based program that fosters and furthers game production skills.
With all the adversity currently facing the industry, the DADIU-team has decided to put its money where its mouth is, and opt for a very literal approach to the program's raison d'etre. And so, for the first time ever, a two-day festival called DADIU Days aimed at leveraging fresh insights into what makes to world of gaming go ‘round will take off on October 7. The speakers include several DADIU alumni and other industry heavy-weights from Denmark and beyond.
The program for the two days is split down the middle. One track will run at The National Film School of Denmark while the other track takes place across the street at the Royal Danish Academy.
The conference is for students only, along with delegates from member institutions.
Morning coffee and croissants at the National Danish Film School
Anders Antoft (The National Film School of Denmark)
Thomas Vigild (The Royal Danish Academy)
Game Entrepreneurship for game start-ups – Camilla Lyngbo Wolden-Ræthinge
Concurrency, a deep dive – Maurizio De Pascale
Morning coffee and croissants at The National Film School of Denmark
Thomas Vigild
By Erwin Kho