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<channel>
	<title>DADIU</title>
	<atom:link href="http://dadiu.dk/feed" rel="self" type="application/rss+xml" />
	<link>http://dadiu.dk</link>
	<description>Endnu en WordPress-blog</description>
	<lastBuildDate>Tue, 31 Jan 2012 13:28:04 +0000</lastBuildDate>
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		<title>Rock Paper Shotgun skriver om 1916</title>
		<link>http://dadiu.dk/rock-paper-shotgun-skriver-om-1916</link>
		<comments>http://dadiu.dk/rock-paper-shotgun-skriver-om-1916#comments</comments>
		<pubDate>Tue, 31 Jan 2012 10:02:04 +0000</pubDate>
		<dc:creator>kristine</dc:creator>
				<category><![CDATA[afgangsspil]]></category>
		<category><![CDATA[I pressen]]></category>
		<category><![CDATA[1916 - der unbekante Krieg]]></category>
		<category><![CDATA[rock paper shotgun]]></category>

		<guid isPermaLink="false">http://dadiu.dk/?p=2213</guid>
		<description><![CDATA[Rock Paper Shotgun har opdaget 1916 &#8211; Der unbekannte Krieg. Læs omtalen her: http://www.rockpapershotgun.com/2012/01/30/doyathinkhesaurus-1916-does-trenchesndinos/]]></description>
			<content:encoded><![CDATA[<p>Rock Paper Shotgun har opdaget <a href="http://dadiu.dk/spil/spil-fra-2011/1916" target="_blank">1916 &#8211; Der unbekannte Krieg</a>.</p>
<p>Læs omtalen her:<a href="http://www.rockpapershotgun.com/2012/01/30/doyathinkhesaurus-1916-does-trenchesndinos/" target="_blank"> http://www.rockpapershotgun.com/2012/01/30/doyathinkhesaurus-1916-does-trenchesndinos/</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>VG 24/7 skriver om1916 &#8211; Der Unbekannte Krieg</title>
		<link>http://dadiu.dk/vg2407om1916</link>
		<comments>http://dadiu.dk/vg2407om1916#comments</comments>
		<pubDate>Tue, 31 Jan 2012 08:54:51 +0000</pubDate>
		<dc:creator>kristine</dc:creator>
				<category><![CDATA[afgangsspil]]></category>
		<category><![CDATA[I pressen]]></category>
		<category><![CDATA[1916 - der unbekante Krieg]]></category>
		<category><![CDATA[julie horup]]></category>
		<category><![CDATA[macbody games]]></category>
		<category><![CDATA[vg 24/7]]></category>

		<guid isPermaLink="false">http://dadiu.dk/?p=2202</guid>
		<description><![CDATA[VG 24/7 taler med David Adler fra holdet bag 1916 &#8211; Der Unbekannte Krieg og Peter Thomsen fra Macbody Games,... <a href="http://dadiu.dk/vg2407om1916">Læs mere</a>]]></description>
			<content:encoded><![CDATA[<p>VG 24/7 taler med David Adler fra holdet bag <a href="http://dadiu.dk/spil/spil-fra-2011/1916" target="_blank">1916 &#8211; Der Unbekannte Krieg</a> og Peter Thomsen fra Macbody Games, som spilagentvirksomheden Bandello arbejder på føre spillet videre ud i verden.</p>
<p>Peter Thomsen: “I sincerely believe, more than anything in this world, that 1916 – Der Unbekannte Krieg will be not only a hit, but a game that will get the entire industry talking.</p>
<p>Læs interviewet:<a href="http://www.vg247.com/2012/01/29/requiem-for-a-soldier-1916-%E2%80%93-der-unbekannte-krieg/"> http://www.vg247.com/2012/01/29/requiem-for-a-soldier-1916-%E2%80%93-der-unbekannte-krieg/</a></p>
<p><iframe width="400" height="225" src="http://www.youtube.com/embed/4ZduWNQhQkI?fs=1&#038;feature=oembed" frameborder="0" allowfullscreen></iframe></p>
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		<item>
		<title>Invitation: SpilBar 8.0: It&#8217;s Real</title>
		<link>http://dadiu.dk/invitation-spilbar-8-0-its-real</link>
		<comments>http://dadiu.dk/invitation-spilbar-8-0-its-real#comments</comments>
		<pubDate>Fri, 13 Jan 2012 12:50:11 +0000</pubDate>
		<dc:creator>kristine</dc:creator>
				<category><![CDATA[Seminarer og konferencer]]></category>
		<category><![CDATA[SpilBar]]></category>
		<category><![CDATA[Bojan Endrovski]]></category>
		<category><![CDATA[Christian Fonnesbech]]></category>
		<category><![CDATA[fingle]]></category>
		<category><![CDATA[Marieke Verbiesen]]></category>
		<category><![CDATA[nikolaj kunsthal]]></category>
		<category><![CDATA[nils deneken]]></category>
		<category><![CDATA[Rami Ismail]]></category>
		<category><![CDATA[Søren Lundgaard]]></category>
		<category><![CDATA[the netherlands]]></category>
		<category><![CDATA[vlambeer]]></category>
		<category><![CDATA[Walter Laangelaar]]></category>
		<category><![CDATA[Willen Nijman]]></category>

		<guid isPermaLink="false">http://dadiu.dk/?p=2158</guid>
		<description><![CDATA[Where: Nikolaj Kunsthal, Nikolaj Plads 10, 1067 København K When:  Thursday, January 26th, 17-19 Why: Because games are for real Everybody plays... <a href="http://dadiu.dk/invitation-spilbar-8-0-its-real">Læs mere</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://dadiu.dk/wp-content/uploads/2010/08/Spilbar-nytlogo-450px.png"><img title="Spilbar-nytlogo-450px" src="http://dadiu.dk/wp-content/uploads/2010/08/Spilbar-nytlogo-450px-400x211.png" alt="SpilBar" width="400" height="211" /></a></p>
<p><strong><br />
Where: </strong>Nikolaj Kunsthal, Nikolaj Plads 10, 1067 København K<br />
<strong>When:</strong>  Thursday, January 26th, 17-19<br />
<strong>Why:</strong> Because games are for real</p>
<p>Everybody plays games &#8211; from physical games like Solitaire, Bridge and Chess to digital ones like Wordfeud, Angry Birds, Skyrim and Farmville.</p>
<p>When playing the experience and emotions are real – even if the game is not. And now game designers and artists all over the world are challenging the space around the game with physical games like Johan Sebastian Joust, B.U.T.T.O.N., Fingle and the game experiences at the Space Invaders exhibition at Nikolaj Kunsthal in Copenhagen.</p>
<p>But what happens in the meeting between game and life? Why does the game feel real and how?</p>
<p><strong>We have asked a bunch of artists and game developers from The Netherlands and Denmark to share their perfect gaming moment – either one they have already experienced or one they imagine to experience in the future.<br />
</strong>The style is ‘Pecha Kucha’ or microtalk where each speaker gets 20 x 20 seconds (and 20 slides) to present.</p>
<p>Join us for Spilbar 8.0 hosted at Nikolaj Kunsthal in the middle of the interactive exhibition <strong>Space Invaders</strong>.</p>
<p><strong>Program:<br />
</strong>17: Welcome<br />
17.05: My favorite gaming moment. Talks by <strong>Bojan Endrovski (Game Oven Studios, Fingle), Søren Lundgaard (DADIU), Christian Fonnesbech (Transmedia expert), and Rami Ismail and Jan Willen Nijman (Vlambeer).</strong><br />
18.00: Break<br />
18.30: Debate &#8211; chaired by Thomas Vigild, Games editor at Politiken<br />
19.00 Mingling with beer &#8211; sponsored by the Dutch Embassy</p>
<p>&nbsp;</p>
<p><a href="http://dadiu.dk/spilbar-3-0-press-press-press/1406-revision" rel="attachment wp-att-1407"><img title="bojan" src="http://english.dadiu.dk/wp-content/uploads/2012/01/bojan-400x266.jpg" alt="" width="400" height="266" /></a></p>
<p><strong>About Bojan Endrovski<br />
</strong>Bojan Endrovski is a game developer with an expertise in low-level engineering, rendering, physics and other math-heavy stuff. He has worked on military and training simulators and has helped ship multiplatform games. Keen on diversifying, he shifted focus towards indie games and made few of those.<br />
Not long ago Bojan co-founded <a href="http://gameovenstudios.com/" target="_blank">Game Oven Studios</a>. The studio will release its first title, Fingle, in January 2012. Fingle has just been nominated to the Nuovo Award at Independent Games Festival.</p>
<p><a href="http://dadiu.dk/?attachment_id=1406" rel="attachment wp-att-1406"><img class="alignnone size-medium wp-image-1406" title="mariekeportrait" src="http://english.dadiu.dk/wp-content/uploads/2012/01/mariekeportrait-400x298.jpg" alt="" width="400" height="298" /></a><a href="http://dadiu.dk/?attachment_id=1406" rel="attachment wp-att-1406"><br />
</a><strong><br />
About Marieke Verbiesen<br />
</strong>Marieke Verbiesen (MFA, Interactive Media, Netherlands) has worked with different projects in electronic arts and interactive design since 2003. Her most recent installation is “Pole Position” based on the iconic vintage racegame that meet the physical, tactile world. “PoLe Position” is part of the exhibition “Space Invaders” currently exhibited at the Nikolaj Kunsthal in Copenhagen.</p>
<p><a href="http://dadiu.dk/spilbar-3-0-press-press-press/1406-revision-12" rel="attachment wp-att-1423"><img class="alignnone size-full wp-image-1423" title="Nils1" src="http://english.dadiu.dk/wp-content/uploads/2012/01/Nils1.jpeg" alt="" width="400" height="321" /><br />
</a><br />
<strong>About Nils Deneken </strong><br />
Nils is the CEO of <a href="http://gutefabrik.com/" target="_blank">Die Gute Fabrik</a>, a Copenhagen-based game developer, who take classic play forms from the past and breathe new life into them with 21st century technology and their own sense of style and storytelling. Behind award-winning games such as &#8216;B.U.T.T.O.N.&#8217; and &#8216;Johann Sebastian Joust&#8217;, and recently released the original puzzle-adventure &#8216;Where is my Heart&#8217; for PlayStation Network.</p>
<p><strong><a href="http://dadiu.dk/infom%c3%b8de-om-dadiu-i-aalborg/1458-revision-2" rel="attachment wp-att-1460"><img class="alignnone size-full wp-image-1460" title="soeren" src="http://english.dadiu.dk/wp-content/uploads/2012/01/soeren2.jpg" alt="" width="400" height="290" /></a></strong></p>
<p><strong>About Søren Lundgaard</strong><br />
Søren Lundgaard joined Deadline Games in May 2000 as a Programmer and later Lead Programmer on Globetrotter 2 and Total Overdose. He advanced to Game Director in 2006 spearheading the Faith and a .45 concept. In 2008 Søren joined Deadline Games’ internal pitch team to create pitches and pitch them to publishers and Hollywood producers. In January 2009 Søren became part of the DADIU organization as a game consultant and caretaker of the content of the DADIU education.</p>
<p><strong><a href="http://dadiu.dk/wp-content/uploads/2012/01/christian.jpg"><img class="alignnone size-full wp-image-2172" title="christian" src="http://dadiu.dk/wp-content/uploads/2012/01/christian.jpg" alt="" width="400" height="464" /></a></strong></p>
<p><strong>About Christian Fonnesbech<br />
</strong>Christian is Creative Director at Windelov Lassen Interactive and one of Europe’s leading Trans Media directors and producers. Through more than 30 professional online projects, he has explored engagement on the Internet and across media. He is currently directing Cloud Chamber &#8211; an online mystery about youth, electronic music and space.</p>
<p><strong><a href="http://dadiu.dk/spil/midtvejsspil-2010/1000-revision-3" rel="attachment wp-att-1507"><img class="alignnone size-full wp-image-1507" title="vlambeer" src="http://english.dadiu.dk/wp-content/uploads/2012/01/vlambeer.jpg" alt="" width="400" height="400" /></a></strong></p>
<p><strong>About Rami Ismail and Jan Willen Nijman, Vlambeer</strong><br />
<a href="http://www.vlambeer.com/">Vlambeer</a> is an Utrecht based game-design studio founded in September 2010. With games like the award-winning <a href="http://www.supercratebox.com/" target="_blank">Super Crate Box</a>, Radical Fishing and Serious Sam: the Random Encounter, Rami and Jan Willem strive to bring back the old school arcade feeling to various platforms.</p>
<p><a href="http://dadiu.dk/wp-content/uploads/2012/01/Walter_Langelaar_ani.gif"><img class="alignnone size-full wp-image-2191" title="Walter_Langelaar_ani" src="http://dadiu.dk/wp-content/uploads/2012/01/Walter_Langelaar_ani.gif" alt="" width="380" height="488" /></a><br />
<strong>About Walter Langelaar</strong><br />
Walter Langelaar is a dutch artist based in Rotterdam, where he also works as programme director for the media studio of <a href="http://worm.org">WORM, Institute for Avantgardistic Recreation.</a> The projects from this studio (a.k.a. moddr_) aim to critically reflect upon our contemporary medialandscapes via artistic production and theoretical discourse. For a good decade Langelaar has been active in the so called game-art scene, and one of his personal works &#8211; &#8216;nOtbOt&#8217; &#8211; can also be seen in the exhibition &#8216;Space Invaders&#8217;, currently exhibited at the Nikolaj Kunsthal in Copenhagen.  <a href="http://moddr.net">http://moddr.net</a>     <a href="http://lowstandart.net">http://lowstandart.net</a></p>
<p>&nbsp;</p>
<p><em><strong>About SpilBar:</strong></em><br />
SpilBar is a bimonthly event, where everyone in or close to the computer games industry can meet and mingle. The meetings always start with a talk and end with a drink.<br />
SpilBar is initiated by Kristine Ploug from DADIU and Thomas Vigild from The Danish Game Council (Dansk Spilråd). SpilBar is organized in collaboration with IGDA, Unge Spiludviklere, Spilordningen, and Computerspilzonen.<br />
SpilBar 8 is organized in collaboration with Nikolaj Kunsthal and the Embassy of the Kingdom of the Netherlands.</p>
<p><a href="http://dadiu.dk/?attachment_id=1411" rel="attachment wp-att-1411" target="_blank"><img class="alignnone size-medium wp-image-1411" title="Print" src="http://english.dadiu.dk/wp-content/uploads/2012/01/Nikolaj-Kunsthal-logo-400x108.jpg" alt="" width="400" height="108" /></a></p>
<p><img class="alignnone size-full wp-image-1467" title="Print" src="http://english.dadiu.dk/wp-content/uploads/2012/01/embassy.jpg" alt="" width="300" height="130" /><br />
Part of Marieke Verbiesen&#8217;s travel cost paid by:</p>
<p><img class="alignnone size-medium wp-image-2186" title="pnek-logo-hvit-72dpi" src="http://dadiu.dk/wp-content/uploads/2012/01/pnek-logo-hvit-72dpi-400x102.jpg" alt="" width="400" height="102" /></p>
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		<title>Politiken anmelder DADIUs spil</title>
		<link>http://dadiu.dk/politiken-anmelder-dadius-spil</link>
		<comments>http://dadiu.dk/politiken-anmelder-dadius-spil#comments</comments>
		<pubDate>Thu, 05 Jan 2012 09:51:06 +0000</pubDate>
		<dc:creator>kristine</dc:creator>
				<category><![CDATA[afgangsspil]]></category>
		<category><![CDATA[Anmeldelser]]></category>
		<category><![CDATA[I pressen]]></category>
		<category><![CDATA[a mother's inferno]]></category>
		<category><![CDATA[Back to bed]]></category>
		<category><![CDATA[blackwell]]></category>
		<category><![CDATA[distorpia]]></category>
		<category><![CDATA[hell driver]]></category>
		<category><![CDATA[Politiken]]></category>
		<category><![CDATA[Wake up Clone]]></category>

		<guid isPermaLink="false">http://dadiu.dk/?p=2151</guid>
		<description><![CDATA[De nyeste afgangsspil fra DADIU er anmeldt i dagens  Politiken (torsdag d. 5.  januar 2012, 2. sektion, bagsiden). Anmelderen, Thomas... <a href="http://dadiu.dk/politiken-anmelder-dadius-spil">Læs mere</a>]]></description>
			<content:encoded><![CDATA[<p>De nyeste afgangsspil fra DADIU er anmeldt i dagens  Politiken (torsdag d. 5.  januar 2012, 2. sektion, bagsiden).<br />
Anmelderen, Thomas Vigild, giver mellem tre og seks hjerter og udnævner Back to Bed til et verdenshit:</p>
<p><a href="http://politiken.dk/tjek/digitalt/testdigitalt/testspil/ECE1498995/her-er-seks-debutant-spil-fra-helvede/">http://politiken.dk/tjek/digitalt/testdigitalt/testspil/ECE1498995/her-er-seks-debutant-spil-fra-helvede/</a></p>
<p>&nbsp;</p>
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		<item>
		<title>DADIU-spil hos DR</title>
		<link>http://dadiu.dk/dadiu-spil-hos-dr</link>
		<comments>http://dadiu.dk/dadiu-spil-hos-dr#comments</comments>
		<pubDate>Tue, 03 Jan 2012 10:17:28 +0000</pubDate>
		<dc:creator>kristine</dc:creator>
				<category><![CDATA[afgangsspil]]></category>
		<category><![CDATA[I pressen]]></category>
		<category><![CDATA[a mother's inferno]]></category>
		<category><![CDATA[Back to bed]]></category>
		<category><![CDATA[blackwell]]></category>
		<category><![CDATA[distorpia]]></category>
		<category><![CDATA[dr]]></category>
		<category><![CDATA[dr.dk/spil]]></category>
		<category><![CDATA[hell driver]]></category>
		<category><![CDATA[Wake up Clone]]></category>

		<guid isPermaLink="false">http://dadiu.dk/?p=2147</guid>
		<description><![CDATA[DADIUs spil kan også spilles på DR&#8217;s hjemmeside: http://www.dr.dk/spil/]]></description>
			<content:encoded><![CDATA[<p>DADIUs spil kan også spilles på DR&#8217;s hjemmeside: <a href="http://www.dr.dk/spil/" target="_blank">http://www.dr.dk/spil/</a></p>
<p><a href="http://www.dr.dk/spil/" target="_blank"><img class="alignnone size-full wp-image-2148" title="dr" src="http://dadiu.dk/wp-content/uploads/2012/01/dr.jpg" alt="" width="410" height="280" /></a></p>
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		<item>
		<title>The Indie Game Magazine skriver om DADIUs nye spil</title>
		<link>http://dadiu.dk/the-indie-game-magazine-skriver-om-dadius-nye-spil</link>
		<comments>http://dadiu.dk/the-indie-game-magazine-skriver-om-dadius-nye-spil#comments</comments>
		<pubDate>Tue, 03 Jan 2012 09:09:19 +0000</pubDate>
		<dc:creator>kristine</dc:creator>
				<category><![CDATA[Anmeldelser]]></category>
		<category><![CDATA[I pressen]]></category>
		<category><![CDATA[a mother's inferno]]></category>
		<category><![CDATA[Back to bed]]></category>
		<category><![CDATA[blackwell]]></category>
		<category><![CDATA[distorpia]]></category>
		<category><![CDATA[hell driver]]></category>
		<category><![CDATA[indie game magazine]]></category>
		<category><![CDATA[Wake up Clone]]></category>

		<guid isPermaLink="false">http://dadiu.dk/?p=2143</guid>
		<description><![CDATA[The Indie Games Magazine writes: &#8216;Always attempting to push the boundaries of the medium, DADIU or the Danish National Academy... <a href="http://dadiu.dk/the-indie-game-magazine-skriver-om-dadius-nye-spil">Læs mere</a>]]></description>
			<content:encoded><![CDATA[<p>The Indie Games Magazine writes: &#8216;Always attempting to push the boundaries of the medium, DADIU or the Danish National Academy of Digital Interactive Entertainment presents the six graduate games from Fall 2011, all of which are definitely worth checking out for various reasons&#8217;. Read more here: <a title="http://www.indiegamemag.com/artistic-fast-and-frightening-6-free-games-courtesy-of-dadiu" href="http://t.co/KGH4EeE4" rel="nofollow" target="_blank" data-display-url="goo.gl/fb/tLrN4" data-ultimate-url="http://www.indiegamemag.com/artistic-fast-and-frightening-6-free-games-courtesy-of-dadiu" data-expanded-url="http://goo.gl/fb/tLrN4">http://goo.gl/fb/tLrN4</a></p>
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		<title>Save the Date: SpilBar 8.0: It’s Real</title>
		<link>http://dadiu.dk/save-the-date-spilbar-8-0-its-real</link>
		<comments>http://dadiu.dk/save-the-date-spilbar-8-0-its-real#comments</comments>
		<pubDate>Tue, 20 Dec 2011 12:23:51 +0000</pubDate>
		<dc:creator>kristine</dc:creator>
				<category><![CDATA[SpilBar]]></category>
		<category><![CDATA[nikolaj kunsthal]]></category>
		<category><![CDATA[space invaders]]></category>

		<guid isPermaLink="false">http://dadiu.dk/?p=2132</guid>
		<description><![CDATA[SpilBar 8.0 is organized in collaboration with Nikolaj Kunsthal and the Dutch Embassy, and takes place in Nikolaj Kunsthal in... <a href="http://dadiu.dk/save-the-date-spilbar-8-0-its-real">Læs mere</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://dadiu.dk/wp-content/uploads/2010/08/Spilbar-nytlogo-450px.png"><img title="Spilbar-nytlogo-450px" src="http://dadiu.dk/wp-content/uploads/2010/08/Spilbar-nytlogo-450px-400x211.png" alt="SpilBar" width="400" height="211" /></a></p>
<p>SpilBar 8.0 is organized in collaboration with Nikolaj Kunsthal and the Dutch Embassy, and takes place in Nikolaj Kunsthal in Copenhagen in the middle of the <a href="http://www.kunsthallennikolaj.dk/" target="_blank">Space Invaders</a> exhibition on January 26<sup>th</sup> 17-19.</p>
<p>We have invited a bunch of Danish and Dutch Game developers and artists to tell us about their favorite gaming moment – either one they have already experienced or one they imagine to experience in the future.<br />
The style is microtalk or ‘pecha kucha’, where each speaker gets 20x 20 seconds. After the talks, the Dutch Embassy have bought Heineken for everyone!</p>
<p><em>Save the date – we will be back in January with more info.</em></p>
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		<item>
		<title>Eurogamer skriver om DADIU-spillene</title>
		<link>http://dadiu.dk/eurogamer-skriver-om-dadiu-spillene</link>
		<comments>http://dadiu.dk/eurogamer-skriver-om-dadiu-spillene#comments</comments>
		<pubDate>Mon, 19 Dec 2011 09:07:03 +0000</pubDate>
		<dc:creator>kristine</dc:creator>
				<category><![CDATA[I pressen]]></category>
		<category><![CDATA[Ikke kategoriseret]]></category>
		<category><![CDATA[a mother's inferno]]></category>
		<category><![CDATA[Back to bed]]></category>
		<category><![CDATA[blackwell]]></category>
		<category><![CDATA[distorpia]]></category>
		<category><![CDATA[eurogamer]]></category>
		<category><![CDATA[hell driver]]></category>
		<category><![CDATA[Wake up Clone]]></category>

		<guid isPermaLink="false">http://dadiu.dk/?p=2123</guid>
		<description><![CDATA[Jesper Krogh Kristiansen fra Eurogamer deltog i præsentationen af DADIU&#8217;s spil og har skrevet om det her: http://www.eurogamer.dk/articles/2011-12-17-rets-dadiu-spil-artikel &#160;]]></description>
			<content:encoded><![CDATA[<p>Jesper Krogh Kristiansen fra Eurogamer deltog i præsentationen af DADIU&#8217;s spil og har skrevet om det her: <a href="http://www.eurogamer.dk/articles/2011-12-17-rets-dadiu-spil-artikel">http://www.eurogamer.dk/articles/2011-12-17-rets-dadiu-spil-artikel</a></p>
<p><a href="http://www.eurogamer.dk/articles/2011-12-17-rets-dadiu-spil-artikel" target="_blank"><img class="alignnone size-full wp-image-2127" title="eurogamer" src="http://dadiu.dk/wp-content/uploads/2011/12/eurogamer1.jpg" alt="" width="410" height="305" /></a></p>
<p>&nbsp;</p>
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		<title>DADIU &#8211; nu med Business Developers</title>
		<link>http://dadiu.dk/dadiu-nu-med-business-developers</link>
		<comments>http://dadiu.dk/dadiu-nu-med-business-developers#comments</comments>
		<pubDate>Fri, 16 Dec 2011 13:04:12 +0000</pubDate>
		<dc:creator>kristine</dc:creator>
				<category><![CDATA[uddannelsen]]></category>

		<guid isPermaLink="false">http://dadiu.dk/?p=2100</guid>
		<description><![CDATA[På den netop overståede DADIU-produktion har der for første gang ’Business Developers’. De kommer fra Institut for Økonomi på Aarhus Universitet,... <a href="http://dadiu.dk/dadiu-nu-med-business-developers">Læs mere</a>]]></description>
			<content:encoded><![CDATA[<p>På den netop overståede DADIU-produktion har der for første gang ’Business Developers’.<br />
De kommer fra Institut for Økonomi på Aarhus Universitet, og har brugt DADIU som en case på deres kursus.</p>
<p>Hvert er DADIU seks spil har haft 1-2 Business Developers tilknyttet i hele produktionsfasen. De mødtes første gang i starten af november og har siden holdt løbende kontakt, så mens holdene producerede spillene, har de studerende fra Aarhus Universitet udviklet forretningsaspektet.</p>
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		<title>Kunstneriske og frygtindgydende &#8211; DADIUs nye spil har det hele</title>
		<link>http://dadiu.dk/kunstneriske-og-frygtindgydende</link>
		<comments>http://dadiu.dk/kunstneriske-og-frygtindgydende#comments</comments>
		<pubDate>Wed, 14 Dec 2011 16:11:52 +0000</pubDate>
		<dc:creator>kristine</dc:creator>
				<category><![CDATA[afgangsspil]]></category>
		<category><![CDATA[a mother's inferno]]></category>
		<category><![CDATA[Back to bed]]></category>
		<category><![CDATA[blackwell]]></category>
		<category><![CDATA[distorpia]]></category>
		<category><![CDATA[hell driver]]></category>
		<category><![CDATA[Wake up Clone]]></category>

		<guid isPermaLink="false">http://dadiu.dk/?p=2086</guid>
		<description><![CDATA[Pressemeddelelse DADIU er stolt over at præsentere de nye afgangsspil, hvor de studerende har sprængt rammerne i endnu højere grad... <a href="http://dadiu.dk/kunstneriske-og-frygtindgydende">Læs mere</a>]]></description>
			<content:encoded><![CDATA[<p><em>Pressemeddelelse<br />
</em><br />
DADIU er stolt over at præsentere de nye afgangsspil, hvor de studerende har sprængt rammerne i endnu højere grad end tidligere. Spillene er de første fra DADIU efter uddannelsen er blevet samlet i et semester i dette efterår.</p>
<p>Siden sidst i august har omkring 90 studerende fra IT-Universitetet, Den Danske Filmskole, Aarhus Universitet, Aalborg Universitet, Københavns Universitet, DTU, Kunstakademiets Designskole, The Animation Workshop og TRUEMAX Academy brug al deres tid på computerspil. De har modtaget undervisning, deltaget i workshops og her til sidst i en stor spilproduktion.</p>
<p>Til spilproduktionen har de arbejdet i seks næsten professionelle hold fra november og frem til nu. Det betyder, at de har haft længere til at producere deres spil end tidligere DADIU-hold, og resultaterne er tilsvarende endnu mere imponerende.</p>
<p>Alle spillene er udviklet i Unitys 3D-engine og kan spilles online.</p>
<p><a href="http://dadiu.dk/spil/spil-fra-efteraret-2011/back-to-bed" target="_blank"> Back to Bed</a> er et casual puzzle i et univers, der er stærkt inspireret af surrealisme. <a href="http://dadiu.dk/spil/spil-fra-efteraret-2011/wakeupclone" target="_blank">Wake up Clone</a> er et ‘first-person jump puzzler’ I et dystopisk univers. <a href="http://dadiu.dk/spil/spil-fra-efteraret-2011/amothersinferno" target="_blank">A Mother’s Inferno</a> er skræmmende og finder sted i en verden på grænsen mellem virkelighed og horror.<br />
<a href="http://dadiu.dk/spil/spil-fra-efteraret-2011/distorbia" target="_blank"> Distorpia</a> er den fagre nye verden, der er gået helt galt – man skal passe på de virtuelle spøgelser.<br />
<a href="http://dadiu.dk/spil/spil-fra-efteraret-2011/blackwel" target="_blank"> Blackwell</a> tager udgangspunkt  i en virkelig historie om Nellie Bly, en kvindelig amerikansk journalist fra slutningnen af 1800-tallet. Spillene skal finde vej væk fra et kvindeasyl på Blackwell’s Island.<br />
I <a href="http://dadiu.dk/spil/spil-fra-efteraret-2011/helldriver" target="_blank">Hell Driver</a> går det stærkt og med Satan på bilradioen. Man kører stærkt – ikke for at vinde men for at overleve.</p>
<p>&nbsp;</p>
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<p><iframe width="400" height="225" src="http://www.youtube.com/embed/p2tdz5MK7Qw?fs=1&#038;feature=oembed" frameborder="0" allowfullscreen></iframe></p>
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